Cartoon Network’s First Ever Animation Jam

Cartoon Network's First Ever Animation Jam

Cartoon Network’s First Ever Animation Jam

Cartoon Network USA will be hosting their first ever “Animation Jam” at Cartoon Network’s studios in Burbank, California, USA, which will take place on 9th-11th July. The Animation Jam is a get together of university undergraduate and interns from across the United States, these university students will have the opportunity to produce a 15-second animation short based upon Ian Jones-Quartey’s creation “O.K. KO! Let’s Be Heroes”.

The animation jam will give students an opportunity to work as a full-time artist, Cartoon Network Studios will give students and interns production tools and a team of animation mentors to help them with Ian Jones-Quartey himself offering guidance and assistance.

The animation jam follows the successful Game Jam Cartoon Network hosted back in February this year in Portland, Oregon, where 200 independent game developers produced games based on Lakewood Plaza Turbo.

Rob Sorcher, chief content officer for Cartoon Network made this statement regarding the new animation jam initiative:

“Building on our ‘Game Jam’s’ creative energy, we are expanding into new forums for storytelling with the launch of the first animation jam. We want to give students an opportunity to experience the world-building process that is unique to O.K. KO!”

Students and interns will be selected from the following universities: University of Southern California; School of Visual Arts; California State University, Fullerton; Laguna College of Art and Design; California Institute of the Arts; San Jose State University; Maryland Institute College of Art, Rhode Island School of Design; Savannah College of Art and Design; and Exceptional Minds, the first American computer animation studio and non-profit digital arts school for young adults on the autism spectrum.

http://variety.com/2016/tv/news/cartoon-network-animation-jam-student-animated-shorts-1201806321/

Turner Upfront 2016 Cartoon Network And Boomerang

Turner Upfront 2016 Cartoon Network And Boomerang

Turner Upfront 2016 Cartoon Network And Boomerang

Today (18/05/2016) the 2016 Turner Upfront event was held in New York City. At the event, Turner revealed its plans for their television channels for the next 12 months, including Cartoon Network and Boomerang.

The event didn’t really reveal much in terms of extra plans for Cartoon Network and Boomerang but rather reaffirmed what Turner has publically confirmed as of late, such as the new Peanuts animated shorts now airing on Boomerang USA and the renewal of animated shows on Cartoon Network. According to the upfront, Cartoon Network USA will air a new Adventure Time and a new Regular Show special this Autumn.

However, there was one special animated moment during the Cartoon Network segment of the upfront. The animated moment featured a debate with the Powerpuff Girls and with CNN news anchor Jake Tapper voice acting a parodied version of himself named “Drake Dapper”.

From The Turner USA Upfront Press Release

Cartoon Network

Continuing its 2015 momentum as basic cable’s #1 network with kids 6-11, Cartoon Network started off 2016 with cultural buzz around the highly anticipated global launch of The Powerpuff Girls, which became a #1 Facebook and Twitter trending topic when over 15 million fans participated in the #PowerpuffYourself avatar. Since its launch, The Powerpuff Girls has remained #1 in its timeslot. The return of hit series Teen Titans Go!, We Bare Bears, Steven Universe and The Amazing World of Gumball contributed to Cartoon Network becoming the #1 cable network in VOD for 23 consecutive months.

Cartoon Network’s innovative approach to content development through convergence of creativity and technology came to life at its first-ever Game Jam for the new game OK KO! Lakewood Plaza, with over 200 independent game developers coming together in Portland, Oregon. Further, underscoring a strong commitment to engage children in creative coding, Cartoon Network’s STEM platform involves newly announced collaborations with Scratch, a project of the Lifelong Kindergarten Group at the MIT Media Lab; and the White House’s Computer Science for All initiative to empower young people to generate skills in the digital world, featured Cartoon Network characters from shows including Powerpuff Girls and We Bare Bears.

Looking forward, multiple high profile digital launches include the first mobile game from the network’s top-rated series Teen Titans Go!: Teeny Titans, with other games around fan favorite properties to be announced later in the summer. In addition, exciting new specials will air later this fall from the hit series Adventure Time and Regular Show.

Boomerang

Following a successful global launch in 2015, where Boomerang aligned across 13 international feeds, the 24-hour animation network for kids and families grew year-over-year by +30% among kids 2-11 and +25% among kids 6-11. The network’s first-ever original hits include Wabbit and What’s New Scooby-Doo, along with timeless cartoons from the Warner Bros., Hanna-Barbera, MGM and Cartoon Network libraries.

In 2016, Boomerang will keep its tradition of showcasing classic animation for fans of all generations with the launch of new exclusive acquisitions and original productions. The network recently announced the new series Peanuts, where the print comic strips come to life using watercolor art style, textured backgrounds and framing in vignettes filled with humor and heart.

http://www.upfrontpress.turner.com/cartoon-network/
http://www.upfrontpress.turner.com/boomerang/

OK K.O.! Lakewood Plaza Turbo Mobile Game Released Today

OK K.O.! Lakewood Plaza Turbo Mobile Game Released Today

OK K.O.! Lakewood Plaza Turbo New Mobile Game Released Today

Cartoon Network has released a new free game for iOS and Android devices today called OK K.O.! Lakewood Plaza Turbo, the game originated as a pilot episode known as “Lakewood Plaza Turbo” which was created by Ian Jones-Quartey, known for his production work on Steven Universe, Secret Mountain Fort Awesome, Adventure Time and The Venture Bros. Set in the year 201X, the story of Lakewood Plaza Turbo follows a young fighting champion named K.O. who battles with Lord Boxman and his army of robots to destroy a local strip mall. Meanwhile, K.O.’s mom, Carol, is always teaching him new fighting techniques. Cartoon Network Studios will also open the game’s intellectual property to 200 independent developers through a Cartoon Network Game Jam innovation festival, the festival will be held between Friday 12th February and Sunday 14th February in Portland, Oregon, USA.

Cartoon Network president and general manager Christina Miller made this statement regarding the usage of other forms of media rather than just animation to appeal to audiences and opening up source code can help develop new ideas:

“This is definitely a first for us, opening up the process and bringing in a group of leading mobile game developers, Open-source behavior really speaks to our overarching strategy in driving creative expression and innovation for our brand in different ways and really looking at content in a unique way, not a standard, linear way. I think some things we’ve learned about this audience is that they demand choice and control whereas the millennial generation that came before needed greater filters—point me in this direction, and give me this list. This generation, the plurals, 17 and under, they really see it as choice and control—give me everything, and I will sort through it. They’ve grown up in an environment where there’s always been networks for them, so they expect extensions on every single platform.”

The pilot episode of Lakewood Plaza Turbo that the new game is based upon:

http://www.fastcocreate.com/3056276/cartoon-networks-christina-miller-unveils-new-digital-strategy-wants-you-to-hack-it
http://www.wired.com/2016/02/cartoon-network-game-cartooniverse/