Cartoon Network News In Brief Early December 2016

Cartoon Network News In Brief Early December 2016

Cartoon Network News In Brief Early December 2016

The Powerpuff Girls: Tiara Trouble USA DVD Release Tuesday 14th February

Cartoon Network will be releasing a Powerpuff Girls DVD on Tuesday 14th February, the DVD named “Tiara Trouble” will feature 12 memorable episodes from the newly rebooted series, this includes the episode “Once Upon a Townsville” which was nominated for an Emmy in the Outstanding Short Form Animated Program category, and “Viral Spiral,” the highest rated episode to date so far in the United States. The DVD will be on sale for $14.97 (SRP).

The Powerpuff Girls: Tiara Trouble Episode List:

Man Up
Escape-Monster Island
Princes Buttercup
The Stayover
Bubbles of the Opera
Painbow 2
Tiara Trouble
Viral Spiral
Horn Sweet Horn!
Strong Armed
Little Octi Lost
Man Up 2: Still Man-ing

http://www.awn.com/news/powerpuff-girls-soar-dvd-february-14

Adult Swim UK New Mini Animations to Air Tonight (09/12/2016)

The Adult Swim programming block on TruTV will air three new mini animations tonight (09/12/2016), including this new short animation by Peter Caires:

Adult Swim airs on TruTV UK (for a limited time only) every Friday from 11pm.

http://www.adultswim.co.uk/

The Amazing World of Gumball Assets Now Available For Scratch Programming Language

Cartoon Network USA have provided graphical assets including backgrounds and characters for use in THE Scratch Programming Language. With the Scratch Programming Language, kids are able to code and animated their own stories by selecting a set of instructions that interacts with the graphics on the screen. Cartoon Network USA set up their own STEAM (Science, Technology Engineering, Arts and Mathematics) advisory board to help organise their education-based initiatives, the news was announced as part of Computer Science Week (05/12/2016 to 11/12/2016). Cartoon Network has collaborated with MIT Media Lab’s Scratch Foundation to provide programming tutorials using characters from We Bare Bears and The Powerpuff Girls.

Cartoon Network Southeast Asia’s A Very Sunny Snowy Christmas

Cartoon Network Southeast Asia is a having a “Very Sunny Snowy Christmas”, Christmas specials of Cartoon Network’s shows including Regular Show, Adventure Time and The Amazing World of Gumball are available to stream on the Cartoon Network Southeast Asia website (http://www.cartoonnnetworkasia.com) and on the Cartoon Network Watch and Play mobile app.

Steven Universe Selected as Most Original Kids Show 2016

Apple’s online iTunes music and video service has selected Steven Universe as “Most Original Kids Show 2016” in its Best of 2016 list. Apple’s Best of 2016 celebrates the most popular apps, music, movies, TV shows, books and podcasts across the App Store, iTunes, Apple Music and iBooks.

http://www.apple.com/newsroom/2016/12/apple-unveils-best-of-2016-across-apps-music-movies-and-more.html

Cartoon Network To Partner With IMG For Another New Theme Park In Dubai

Cartoon Network To Partner With IMG For Another New Theme Park In Dubai

Cartoon Network To Partner With IMG For Another New Theme Park In Dubai

IMG (Owner and operator of the brand new IMG World of Adventure indoor theme park) will be opening another new theme park in Dubai in 2019. The new theme park will be called IMG Worlds of Legends and will feature a small Cartoon Network Zone. Cartoon Network already has a zone at the IMG World of Adventures theme park featuring Adventure Time, The Amazing World of Gumball, The Powerpuff Girls and Ben 10 rides and attractions.

Not much has been disclosed about the Cartoon Network Zone at IMG Worlds of Legends, but the theme park will have a We Bare Bears themed attraction. Nickelodeon (Teenage Mutant Ninja Turtles, Dora the Explorer and SpongeBob SquarePants) Ubisoft (Assassin’s Creed, Rayman Raving Rabbids and Just Dance), Saban Brands (Power Rangers), Nintendo (Pokémon), Toei Animation (Dragon Ball Z and One Piece), TV Tokyo (Naruto) and Mattel (includes Hot Wheels, Barbie, Mega Bloks and also includes a couple of Cartoonito UK’s acquired pre-school shows: Bob the Builder and Thomas and Friends) have all contributed their IP’s to the new theme park project.

The new theme park will have futuristic interactive rollercoasters, state-of-the-art rides, breathtaking water-based attractions, and live entertainment, the park will be connected to IMG Worlds of Adventure by a sky bridge as the new theme park will be built in very close proximity to each other.

http://kidscreen.com/2016/12/06/img-worlds-to-open-new-dubai-theme-park/
http://www.timeoutdubai.com/aroundtown/news/74705-img-worlds-of-legends-theme-park-revealed

Cartoon Network USA Assembles Science STEAM Team

Cartoon Network USA Assembles Science STEAM Team

Cartoon Network USA Assembles Science STEAM Team

Cartoon Network USA has assembled a STEAM (Science, Technology Engineering, Arts and Mathematics) team of academic and creative experts (ranging from Lego to Google’s research and development sister company – X) which will serve as an advisory committee for Cartoon Network’s STEAM initiatives. The news was announced during Computer Science Education Week (05/12/2016 – 11/12/2016). Cartoon Network USA got involved in the education sector ever since donating $30 million towards President Obama’s Computer Science for All initiative, teaming up with MIT Media Lab’s Scratch Foundation and co-operating with DIY Co. as well as Google’s Made with Code, which is an initiative to encourage more woman to get involved in computer programming. DIY Co. owns and operates DIY.org (a creativity website for kids, also previously co-organised an Adventure Time animation competition with Cartoon Network) and JAM.com, a website full of online creative courses, the website teamed up with Cartoon Network this summer to help turn kids’ imaginative ideas into short animations.

Cartoon Network contributed to the MIT’s Scratch Foundation by providing graphics and sounds from We Bare Bears and The Powerpuff Girls. Scratch is a simplified programming language which teaches kids the fundamentals of programming in a fun graphical and animated way. Cartoon Network USA’s president and general manager – Christina Miller also serves as a Scratch Foundation board member.

Cartoon Network’s STEAM advisory committee includes Mimi Ito (Professor in Residence and MacArthur Foundation Chair in Digital Media and Learning at UC Irvine), Zach Klein (CEO of DIY Co.), Karen Peterson (CEO, National Girls Collaborative), Mitchel Resnick (LEGO Papert Professor of Learning Research and Head of the Lifelong Kindergarten Group at the MIT Media Lab) and Diana Skaar – Head of Business Innovation for Robotics at X, formerly Google[x].

Enlisting Thought Leaders in the Ongoing Goal of Engaging Kids at the Intersection of Creativity and Technology: From The Turner USA Press Release

Coinciding with Computer Science Education Week, Turner’s Cartoon Network announced today a new board of leading industry and academic experts who will advise, shape and inform the network’s STEAM (Science, Technology Engineering, Arts and Math) efforts.

This is the latest in a series of initiatives and collaborations that began with a $30 million commitment by Cartoon Network, in conjunction with President Obama’s Computer Science for All initiative. Since then, Cartoon Network has partnered with leaders such as MIT Media Lab’s Scratch project, DIY and Google’s Made with Code to leverage coding as a means for kids to express ideas, craft stories and create art.

“Cartoon Network’s unparalleled multiplatform reach uniquely positions us to meet kids where they are and find new ways to unlock their creativity through technology,” said Christina Miller, president of Cartoon Network. “Now, with the leadership of this incredible group of dedicated visionaries, we will accelerate and expand our reach, fulfilling our goal of giving Plurals creative confidence to become the next generation of creators, animators and makers.”

The new advisory board, consisting of highly regarded professionals in research, education and technology are as follows:

Mimi Ito – Professor in Residence and MacArthur Foundation Chair in Digital Media and Learning at UC Irvine

Mimi Ito is a cultural anthropologist of digital culture and an advocate for connected learning – learning that is youth-centered, interest-driven, hands-on and social. Her research looks at youth engagement where creativity, technology and learning intersect. This includes a three-year collaborative ethnographic study, funded by the MacArthur Foundation, examining youth new media practices in the U.S., and focusing on gaming, digital media production, and Internet use. Her work on educational software appears in Engineering Play: A Cultural History of Children’s Software. She also serves as research director of the Digital Media and Learning Research Hub and as chair of the Connected Learning Research Network. She is also co-founder of Connected Camps, a benefit corporation that provide online creative learning opportunities for kids in all walks of life.

Zach Klein – CEO of DIY Co.

Zach Klein is the CEO of DIY Co, which hosts two online platforms – diy.org and JAM.com – where kids can learn new skills online and share what they make and do with other creative kids. He is best known for co-founding and designing Vimeo. Other start-ups he is associated with include: Supply, College Humor and Boxee. He is a venture partner of Founder Collective, a seed-stage venture capital firm based in New York City and Cambridge, Mass. He was a faculty member at the School of Visual Arts, where he taught in the MFA program in interaction design.

Karen Peterson – CEO, National Girls Collaborative

Karen Peterson has over 25 years of experience in education as a classroom teacher, university instructor, teacher educator, program administrator, and researcher. Currently, Peterson is the National Science Foundation’s (NSF) principal investigator for the National Girls Collaborative Project (NGCP). Designed by Peterson, the NGCP seeks to maximize access to shared resources for public and private sector organizations interested in expanding girls’ participation in STEM. She is also co-principal investigator for the Citizen SciGirls Transmedia and Research to Encourage Girls in STEM, SciGirls CONNECT – A Diffusion Scale Up Project, ITEST Learning Resource Center, and Build IT Underwater Robotics Scale Up for STEM learning and workforce development projects.

Mitchel Resnick – LEGO Papert Professor of Learning Research and Head of the Lifelong Kindergarten Group at the MIT Media Lab

Resnick develops new technologies and activities to engage children in creative learning experiences. His Lifelong Kindergarten research group collaborated with the LEGO Company on the development of the LEGO Mindstorms robotics kits, and it developed the Scratch programming software and online community used by millions of young people around the world. He also co-founded the Computer Clubhouse project, an international network of 100 after-school learning centers for youth from low-income communities.

Diana Skaar – Head of Business Innovation for Robotics at X, formerly Google[x]

Diana leads business development efforts for moonshot solutions involving robotic technologies. Since joining Google in 2008, Diana has led the partnerships effort for a number of initiatives across the company including Google Research, with a focus on machine intelligence, the Google Art Project where she has made artwork more universally accessible (including artwork at the White House), and she started the health apps ecosystem on Android when the platform was just launching. In addition to her business responsibilities, Diana has a demonstrated commitment to increasing the number of girls pursuing computer science and engineering and is an emerging thought leader on the issue within the business community.

“To flourish in today’s fast-changing society, kids must learn to express themselves creatively,” said Mitchel Resnick. “The collaboration between Scratch and Cartoon Network has unleashed the creativity of kids around the world, enabling them to program interactive games and animations based on their favorite Cartoon Network characters. I’m excited to join the Cartoon Network STEAM Advisory Board to explore new ways to engage kids in creative learning experiences.”

Learn more about Cartoon Network’s work to engage children in creative coding at www.cartoonnetwork.com.

https://www.turner.com/pressroom/cartoon-network-announces-steam-advisory-board