Cartoon Network At CES 2019 Kids, Creativity & Tech: Adding Humor And Heart Session 10th January

Cartoon Network At CES 2019 Kids, Creativity & Tech: Adding Humor And Heart Session 10th January

Cartoon Network At CES 2019 Kids, Creativity & Tech: Adding Humor And Heart Session 10th January

Starting today (8th January) in Las Vegas is CES (Consumer Electronics Show) 2019, one of the world’s most largest and important technology industry trade shows, this year the convention is held between 8th and 11th January. Cartoon Network will be at the convention this year with their very own session – Kids, Creativity & Tech: Adding Humor and Heart.

Lately, Cartoon Network has been focusing on their STEAM (Science, Technology, Engineering, Art and Mathematics) initiative especially in the areas of programming and electronics, forging partnerships with the Scratch Foundation, Microsoft, Adafruit and many more, CN’s STEAM initiative has even spread as far as the Middle East and Southeast Asia. The Cartoon Network panel at CES will be about combining creativity and technology and how to use CN’s unique humour and heartwarming animation storytelling with the expertise of their tech industry partners. In the session, Ryan Harwell – Director of Digital Development at Cartoon Network USA and Jill King – Senior Vice President, Marketing and Partnerships at Cartoon Network USA will be talking about their latest efforts to inspire the next generation of creators and innovators, also joining in, is the Program Manager for Microsoft MakeCode – Jacqueline Russell. The session will be moderated by Mashable Entertainment Reporter – Jess Joho.

The session will be held at CES 2019’s Kids@Play and FamilyTech Summit on Thursday 10th January (was 8th January) between 11.30am and 11.50am.

https://kidsandfamilytech.com/blog/Sessions/kids-creativity-tech-adding-humor-and-heart/

Cartoon Network USA Teams Up With Adafruit And Microsoft’s MakeCode For Educational Cartoon Character Themed Electronic Projects

Cartoon Network USA Teams Up With Adafruit And Microsoft's MakeCode For Educational Cartoon Character Themed Electronic Projects

Cartoon Network USA Teams Up With Adafruit And Microsoft’s MakeCode For Educational Cartoon Character Themed Electronic Projects

Cartoon Network USA has teamed up with Microsoft’s computer coding programming environment – MakeCode and online electronics education/electronic components supplier – Adafruit for a series of Cartoon Network themed projects to help inspire young people to code and to create and construct their own electronic projects using paper or card and small electronic components. The partnership with Microsoft and Adafruit is Cartoon Network’s latest development for its ongoing STEAM (Science, Technology, Engineering, Art, and Mathematics) initiative.

Projects include an electronic version of Ice King’s and Princess Bubblegum’s crown from Adventure Time, which have light and sound effects. Kids can also create their own version of Darwin from The Amazing World of Gumball which lights up and makes sounds when you shake him. There’s a glow-in-the-dark sign activity, a Finn cup lamp activity, a Jake “Hot Potato/Dog” game, a BMO music box activity that plays different sounds at a different tempo when moved and an activity based on the Enchiridion book from Adventure Time where players have to collect all the gems.

All project instructions require Adafruit Circuit Playground Express micro-controller device, Microsoft’s MakeCode coding development tool (either in the web browser or the Windows 10 app) and also some imagination and inspiration too.

Jill King, Senior Vice President of Marketing and Partnerships at Cartoon Network USA also commented on the technology learning partnership with Adafruit and Microsoft, she said:

“This generation of kids is the most diverse, mobile generation ever. They immerse themselves in content, not just as consumers, but as creators, We see this partnership as bringing best-in-class offerings together to inspire kids. With software from Microsoft, hardware from Adafruit, and characters that kids love from Cartoon Network, we hope to fuel their creative confidence, self-expression, and curiosity.”

All Cartoon Network Adafruit/MakeCode project documentation can be viewed on the link below:

https://makecode.adafruit.com/projects/cartoon-network

MakeCode Coding Environment for Adafruit Circuit Playground Express (Web Browser):

https://makecode.adafruit.com/

MakeCode Coding Environment for Adafruit Circuit Playground Express (Windows 10 app):

https://www.microsoft.com/en-us/p/makecode-for-adafruit/9pgzhwsk0pgd?activetab=pivot:overviewtab

https://www.latimes.com/entertainment/herocomplex/la-et-hc-cartoon-network-microsoft-adafruit-coding-20190107-story.html

Cartoon Network At Cannes Lions Festival 2018

Cartoon Network At Cannes Lions Festival 2018

Cartoon Network At Cannes Lions Festival 2018

Last month (18th to 22nd June), was the 2018 edition of the Cannes Lions International Festival of Creativity in Cannes, France, the event, first held in 1954 is referred to as “The Oscars of Advertising” and is the world’s biggest festival celebrating the use of creativity in marketing, entertainment, design and technology. Cannes is one of the world’s main locations for the media industry, especially for the whole of Europe, with major events such as the annual Cannes Film Festival, MIPCOM, MIPTV and MIPJunior. Cartoon Network’s owners – Turner were at the festival and had a main stage session at the Palais des Festivals convention centre with content sessions being held at CNN’s Palais Beach location and the Turner House building on the Croisette (the main beachside boulevard in Cannes).

Cartoon Network held two events at Cannes Lions – “Self-Esteem for a New Generation with Cartoon Network” and “Content or Discontent? Progressive Programming – The Key to Unstereotype The Future”.

“Self-Esteem for a New Generation with Cartoon Network” was an event organised in conjunction with Unilever, the owner of personal care brand – Dove. Dove and Cartoon Network signed a worldwide two-year deal to educate young people on body confidence with the use of one of Cartoon Network’s cult hit animated properties – Steven Universe, all six animated shorts produced for the initiative are directed by Steven Universe creator – Rebecca Sugar. Panelists at the event included: Steven Universe creator Rebecca Sugar, Jill King (Senior Vice President, Marketing and Partnerships at Cartoon Network), Sophie Galvani (Global Vice President, Unilever), Dr. Phillipa Diedrichs (Professor of Psychology at the University of the South of England), and Moj Mahdara (CEO of Bodycon Media). The session was moderated by Sheena Adams (Deputy Editor of Destiny Magazine). The Crystal Gems – Pearl, Garnet and Amethyst were at the event.

“Content or Discontent? Progressive Programming – The Key to Unstereotype The Future” was a panel session where Aline Santos (Global Marketing and Head of Diversity and Inclusion at Unilever) and Christina Miller (President of Cartoon Network) discussed the topic of unstereotyping featuring panelists including Storm Reid (Actress, ‘A Wrinkle In Time’), and Simon Fuller (Film/TV Producer, including “American Idol”).

Turner’s cinematic storytelling company – Great Big Story won a Silver Lion award in the “Film Online Corporate Social Responsibility (CSR) / Corporate Image” category for a documentary produced for consumer goods company – Procter & Gamble.

A full list of Turner related Cannes Lions events can be accessed via the link below:

https://turnerwemakefans.com/newsroom/turner-at-cannes-lions/

https://www.turner.com/blog/turner-roars-2018-cannes-lions

http://www.turner.com/blog/turner-and-cnn-make-waves-cannes