Cartoon Network USA The Digital Buzz Bulletin: Drawn: The Story Of Animation Podcast: Episode One

Cartoon Network USA The Digital Buzz Bulletin: Drawn: The Story Of Animation Podcast: Episode One

Cartoon Network USA The Digital Buzz Bulletin: Drawn: The Story Of Animation Podcast: Episode One: From The Turner USA Press Release

Cartoon Network and HowStuffWorks have teamed up for the new podcast Drawn: The Story of Animation which officially launches today.

Don’t miss the first of 11 episodes hosted by podcast veteran Holly Frey (Stuff You Missed in History Class) as she takes listeners on a time travel to explore a bit of animation’s history, and trace those roots to the stories being told by today’s artists.

Episode One: How Cartoons Get Made

Synopsis: While some technology has changed over the years, in many ways, the path from an idea to a finished cartoon has remained the same. How has animation evolved while still retaining its roots, and where will it go next?

Special Guests:

– Brian Miller (Senior Vice President, Cartoon Network Studios)
– Doc Hammer and Emmy® Award nominee Christopher McCulloch (Venture Bros.)
– Ian Jones-Quartey (OK K.O.!, Adventure Time)
– Kim Manning (Vice President, Programming, Adult Swim)
– Michael Ouweleen (co-creator, Harvey Birdman; Chief Marketing Officer, Cartoon Network, Adult Swim & Boomerang)
– Mike Lazzo (Executive Vice President & Creative Director, Adult Swim)
– Ollie Green (Producer, Robot Chicken)
– Rebecca Sugar (Emmy ® Award nominee, The New York Times Bestselling author and creator of Steven Universe)
– Rob Sorcher (Chief Content Officer, Cartoon Network Studios)
– Seth Green (Robot Chicken, Family Guy)

Cartoon Network USA The Digital Buzz Bulletin: Drawn: The Story Of Animation Podcast: Episode OneCartoon Network USA The Digital Buzz Bulletin: Drawn: The Story Of Animation Podcast: Episode One

Ian Jones-Quartey
Creator, OK K.O.! Let’s Be Heroes

Brian Miller
Senior Vice President, CN Studios
Holly Frey
Host, HowStuffWorks

Episode One: Behind-the-Scenes Videos

Now Available on the Following Platforms:

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http://www.cartoonnetwork.com

Cartoon Network USA New Digital Production And Product Management Leadership

Cartoon Network USA New Digital Production And Product Management Leadership

Cartoon Network USA New Digital Production And Product Management Leadership

On Wednesday this week (17/01/2018), Turner USA has promoted four Cartoon Network and Adult Swim executives into new positions. For Cartoon Network USA, Sherri Glass has been promoted to vice president of digital production and Beau Teague has also been promoted to vice president of product management. Digital production and digital products are increasingly becoming more important for the network, in recent years, there has been a shift and emphasis on digital services including the Cartoon Network app and Cartoon Network Anything which are platforms used to showcase new content. Adult Swim USA has promoted Kim Manning to vice president of programming and Liz Pate to vice president of production operations for games and connected devices.

In her new role, Sherri Glass will oversee all aspects of production for Cartoon Network games, mobile apps and connected devices. She will lead a team of producers, project managers and the quality assurance team that create, implement and oversee a wide array of digital products including over three dozen console, mobile and web games per year, the Emmy award-winning Cartoon Network video app, CartoonNetwork.com and digital experiences for Cartoon Network’s original programming series including Mighty Magiswords and OK K.O.! Let’s Be Heroes. Sherri Glass joined Turner in 1998 as the assistant to the vice president for on-air production.

As vice president of product management, Beau Teague will be responsible for managing Cartoon Network’s digital products, he will listen to suggestions from Cartoon Network’s fans while still focusing on the goals of the business. Specially, he will focus on the Cartoon Network video app for mobile and connected devices, mobile games, and innovative new apps like such as the Mighty Magiswords Magimobile app. Teague began his career at Turner at the company’s former GameTap division where he helped to design the gaming service.

As vice president of programming at Adult Swim USA, Kim Manning is responsible for overseeing day-to-day scheduling for Cartoon Network’s young adult brand on both linear and digital platforms. She will also oversee acquisitions of pre-produced series for Adult Swim and the network’s anime programming block, Toonami. Kim Manning joined Cartoon Network USA in 2002. Liz Pate will oversee all aspects of production for Adult Swim’s games, mobile apps and connected devices. She joined Adult Swim Games as supervising producer in 2007 and was later became director of production.

From The Turner USA Press Release: Adult Swim and Cartoon Network Announce Promotions In Programming and Digital Production

Today, Turner’s Adult Swim and Cartoon Network announced promotions of four key executives across both networks that oversee content strategy and production. Both networks, known for award-winning original content, continue to expand their programming across all platforms.

At Adult Swim, the network is promoting Kim Manning to vice president of programming and Liz Pate to vice president of production operations for games and connected devices. For Cartoon Network, Sherri Glass is elevated to vice president of digital production and Beau Teague to vice president of product management. All previously held senior director roles at the networks and are based in Atlanta, GA.

As vice president, programming, Manning is responsible for overseeing day-to-day scheduling and strategic positioning of programming content for Adult Swim, on both linear and digital platforms. She also oversees acquisitions of pre-produced series for Adult Swim and the network’s anime programming block, Toonami. Manning joined Cartoon Network in 2002.

In her new role, Pate is responsible for the group’s tactical leadership and all operational aspects of gaming and connected devices for the network. Pate joined Adult Swim Games as supervising producer in 2007 and was later promoted to director of production. Over the last 10 years, Adult Swim Games has published more than 100 games across PC, mobile, Steam and console platforms and is currently developing new experiences based on original IP and innovative technology.

In her newly elevated role as vice president of digital production, Glass will oversee all aspects of production for Cartoon Network games, mobile apps and connected devices. She will lead a team of producers, project managers and QA that create, implement and oversee a wide array of digital products including over three dozen console, mobile and web games per year; the Emmy award-winning Cartoon Network video app; CartoonNetwork.com and digital experiences for Cartoon Network’s original programming series including Mighty Magiswords and OK K.O.! Let’s Be Heroes. Glass joined Turner in 1998 as the assistant to the vice president of on-air production.

As vice president of product management, Teague will be responsible for establishing and managing the strategy of Cartoon Network’s digital products by balancing the needs of the fans with the goals of the business. He will focus his efforts on the Cartoon Network video app for mobile and connected devices, mobile games, and innovative new digital products like Cartoon Network’s Magimobile, the network’s first app that interacts directly with the linear television series, Mighty Magiswords. A ten-year veteran of Turner, Teague began his career at GameTap, where he helped design and manage the gaming subscription service’s user experience (UX).

https://www.turner.com/pressroom/adult-swim-and-cartoon-network-announce-promotions-programming-and-digital-production